Changes in this 1.44 release: 1. AI uboats traffic with correct entry dates for more realistic purposes. Now the AI VIIc entry date is the same of the unmodded game VIIC uboat.Thanks JBClark! 2. A spawn bug correction on ALL enemy ports in the stock game!(So, no more burning ships in enemy ports I hope!) 3. A new full revision on the dates (entrys and exits) to all units on the mod for a more historical approach. 4. More reduction on traffic/warships to reflect the poor germany naval forces in late war.Thanks Egan! 5. No more DDs as a escort ship in late war. Armed Trawlers are making the job to reflect the week germany navy force after 1943/44.Thanks again Egan! 6. La Spezia and Bergen spawn bug corrected.Thanks Hitch, thanks Sixx_killer! 7. New dat file for AI VIIc uboat. Thanks "FLB sale U-999" and of course you Sergei! 8. Include the "More Useful F1 Help Screen" mod. See the readme. 9. New Rub 1.42 compatible SCR layer is included with this version. Look in the ...datacampaignscampaign folder. Just rename the desire file to "Campaign_SCR.mis".
The great Operations mod is caming. Now is time to play the game after 2 or 3 months of the hard work with the traffic stuff. It's time to take a better look in all these great mods here in this community. So, many thanks to tommyk and Nilas for the first step on the traffic (where are you guys?). Thanks to Sergei "sergbuto" for his great work on AI uboats. Thanks to Beery, Shadow9216, Sixx_Killer, Catfish and The Avon Lady for their comments and support and for all you guys that have post feedbacks and use the mod.
12266.4 ko - Harbour Traffic 1.44 -
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